Clean-Room Design

Clean-room design is a technique used to create a new design that is not legally infringing upon the original design. It involves reverse engineering a design and recreating it independently without using any copyrighted material. The process is designed to ensure that the new design is free from copyright violations.

The term "clean-room" refers to the environment in which the design team works. This environment is isolated from any knowledge of the proprietary techniques used in the original design. A specification for the new design is created by someone who examines the original system, but this specification is then reviewed by a lawyer to ensure that no copyrighted material is included. The implementation of the new design is then carried out by a team that has no connection to the original examination.

Clean-room design is useful in cases of copyright infringement, but it is not a defense against patents. Some notable examples of successful clean-room designs include Phoenix Technologies' IBM-compatible BIOS and VTech's Apple II ROM clones.

In the legal realm, clean-room design is often employed as a best practice but is not strictly required by law. In NEC Corp. v Intel Corp., the clean-room argument was accepted in a US court trial, establishing a precedent that similarity in certain routines could be a result of functional constraints and not infringement. However, in Sony Computer Entertainment, Inc. v. Connectix Corp., the direct disassembly and observation of proprietary code was found to be necessary due to the lack of alternative methods to determine its behavior, setting a different precedent.

Clean-room design remains a controversial topic in intellectual property law, with ongoing debates about its efficacy and legal implications.