The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time, released in 1998 for the Nintendo 64, was a groundbreaking action-adventure game and the first in the series to feature 3D graphics, developed under the leadership of Shigeru Miyamoto and Eiji Aonuma. It follows hero Link as he travels through time to stop the evil king Ganondorf, introducing now-standard mechanics like the "Z-targeting" lock-on system and context-sensitive buttons, while also requiring the player to play songs on an ocarina to solve puzzles and progress. Praised for its visuals, soundtrack, and writing, the game is frequently ranked among the greatest video games ever made and holds the highest scores on aggregators like Metacritic and GameRankings, having sold over seven million copies. Its enduring legacy includes rereleases on all Nintendo home consoles, a 2011 remake for the Nintendo 3DS, and a planned second remake for the Nintendo Switch 2 in 2026. A direct sequel, Majora's Mask, launched in 2000, and the original's impact is evident in its widespread adoption of the lock-on targeting system across 3D adventure games.