Charlie's Angels (video game)
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Charlie's Angels is a 2003 beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube, loosely based on the 2000 film and the 1970s TV series. Players control private investigators Natalie, Dylan, and Alex as they solve the mystery of missing national monuments—starting with a stolen Statue of Liberty—by fighting through waves of enemies using melee combos, blunt weapons, and environmental objects, as they cannot use firearms. The gameplay is straightforward, featuring arena-style combat with invisible walls, the option to switch between Angels (except during fights), and hidden film reels and memory sticks that unlock trailers and photos from Charlie's Angels: Full Throttle. Critically, the game was heavily panned, receiving an average score of just 24% on GameRankings and 23/100 on Metacritic, indicating "generally unfavorable" reviews. Notably, the GameCube version holds the lowest score on GameRankings, and GamesRadar ranked it the 50th worst game ever made, with critics remarking that it was even worse than the movie it was based on.
Source: Charlie's Angels (video game) — Wikipedia · Summary by RollWiki AI · Language: English
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