Nintendo Integrated Research & Development Division (IRD)

Nintendo IRD was a division responsible for Nintendo's console hardware and peripherals. Established in the 1970s as part of the Manufacturing Division, it evolved into a separate division in 2000.

IRD played a significant role in Nintendo's hardware advancements, developing 3D-era consoles and peripherals. It was divided into two departments: IRD (home consoles) and RED (handheld consoles). They collaborated on projects, unlike software departments.

In 2013, RED was absorbed into IRD, and in 2015, IRD merged with Nintendo System Development to form Nintendo Platform Technology Development. Genyo Takeda, manager of R&D3 in 1980, oversaw IRD as General Manager.

The IRD department developed numerous consoles and peripherals, including the Nintendo 64, GameCube, Wii, and Wii U. Its engineers originated from the Nintendo R&D3 hardware division and played a crucial role in Nintendo's console innovations.

Interesting Facts:

  • Engineers from R&D3, responsible for the iconic Nintendo Entertainment System (NES), formed the core of IRD.
  • IRD's collaborations fostered a cohesive design approach, leading to high-quality hardware with innovative features.
  • The merger with System Development aimed to streamline Nintendo's hardware development process and enhance its efficiency.